新增音效设置

This commit is contained in:
lyswhut
2023-05-03 17:45:43 +08:00
parent ea5e8b56dd
commit 7b9eefdf2d
24 changed files with 1182 additions and 156 deletions
+194 -9
View File
@@ -2,6 +2,57 @@ let audio: HTMLAudioElement | null = null
let audioContext: AudioContext
let mediaSource: MediaElementAudioSourceNode
let analyser: AnalyserNode
// https://developer.mozilla.org/en-US/docs/Web/API/BaseAudioContext
// https://benzleung.gitbooks.io/web-audio-api-mini-guide/content/chapter5-1.html
export const freqs = [31, 62, 125, 250, 500, 1000, 2000, 4000, 8000, 16000] as const
type Freqs = (typeof freqs)[number]
let biquads: Map<`hz${Freqs}`, BiquadFilterNode>
export const convolutions = [
{
name: 'telephone', // 电话
mainGain: 0.0,
sendGain: 3.0,
source: 'filter-telephone.wav',
},
{
name: 'spreader', // 室内
mainGain: 1.0,
sendGain: 2.5,
source: 'spreader50-65ms.wav',
},
{
name: 'feedback_spring', // 山洞
mainGain: 0.0,
sendGain: 2.4,
source: 'feedback-spring.wav',
},
{
name: 'church', // 教堂
mainGain: 1.8,
sendGain: 0.9,
source: 's2_r4_bd.wav',
},
{
name: 'kitchen', // 厨房
mainGain: 0.6,
sendGain: 3.0,
source: 'kitchen-true-stereo.wav',
},
{
name: 'bedroom', // 大厅
mainGain: 0.6,
sendGain: 2.1,
source: 'living-bedroom-leveled.wav',
},
] as const
let convolver: ConvolverNode
let convolverSourceGainNode: GainNode
let convolverOutputGainNode: GainNode
let convolverDynamicsCompressor: DynamicsCompressorNode
let gainNode: GainNode
let panner: PannerNode
export const soundR = 0.5
export const createAudio = () => {
if (audio) return
@@ -11,20 +62,154 @@ export const createAudio = () => {
audio.preload = 'auto'
}
export const getAnalyser = (): AnalyserNode | null => {
if (!audio) throw new Error('audio not defined')
const initAnalyser = () => {
analyser = audioContext.createAnalyser()
analyser.fftSize = 256
}
if (audioContext == null) {
audioContext = new window.AudioContext()
mediaSource = audioContext.createMediaElementSource(audio)
analyser = audioContext.createAnalyser()
analyser.fftSize = 256
mediaSource.connect(analyser)
analyser.connect(audioContext.destination)
const initBiquadFilter = () => {
biquads = new Map()
let i
for (const item of freqs) {
const filter = audioContext.createBiquadFilter()
biquads.set(`hz${item}`, filter)
filter.type = 'peaking'
filter.frequency.value = item
filter.Q.value = 1.4
filter.gain.value = 0
}
for (i = 1; i < freqs.length; i++) {
(biquads.get(`hz${freqs[i - 1]}`) as BiquadFilterNode).connect(biquads.get(`hz${freqs[i]}`) as BiquadFilterNode)
}
}
const initConvolver = () => {
convolverSourceGainNode = audioContext.createGain()
convolverOutputGainNode = audioContext.createGain()
convolverDynamicsCompressor = audioContext.createDynamicsCompressor()
convolver = audioContext.createConvolver()
convolver.connect(convolverOutputGainNode)
convolverSourceGainNode.connect(convolverDynamicsCompressor)
convolverOutputGainNode.connect(convolverDynamicsCompressor)
}
const initPanner = () => {
panner = audioContext.createPanner()
}
const initGain = () => {
gainNode = audioContext.createGain()
}
const initAdvancedAudioFeatures = () => {
if (audioContext) return
if (!audio) throw new Error('audio not defined')
audioContext = new window.AudioContext()
mediaSource = audioContext.createMediaElementSource(audio)
initAnalyser()
mediaSource.connect(analyser)
// analyser.connect(audioContext.destination)
initBiquadFilter()
analyser.connect(biquads.get(`hz${freqs[0]}`) as BiquadFilterNode)
initConvolver()
const lastBiquadFilter = (biquads.get(`hz${freqs.at(-1) as Freqs}`) as BiquadFilterNode)
lastBiquadFilter.connect(convolverSourceGainNode)
lastBiquadFilter.connect(convolver)
initPanner()
convolverDynamicsCompressor.connect(panner)
initGain()
panner.connect(gainNode)
gainNode.connect(audioContext.destination)
}
export const getAudioContext = () => {
initAdvancedAudioFeatures()
return audioContext
}
export const getAnalyser = (): AnalyserNode | null => {
initAdvancedAudioFeatures()
return analyser
}
export const getBiquadFilter = () => {
initAdvancedAudioFeatures()
return biquads
}
// let isConvolverConnected = false
export const setConvolver = (buffer: AudioBuffer | null, sendGain: number, mainGain: number) => {
initAdvancedAudioFeatures()
convolver.buffer = buffer
if (buffer) {
convolverOutputGainNode.gain.value = sendGain
convolverSourceGainNode.gain.value = mainGain
} else {
convolverOutputGainNode.gain.value = 0
convolverSourceGainNode.gain.value = 1
}
}
let pannerInfo = {
x: 0,
y: 0,
z: 0,
soundR: 0.5,
rad: 0,
speed: 1,
intv: null as NodeJS.Timeout | null,
}
const setPannerXYZ = (nx: number, ny: number, nz: number) => {
pannerInfo.x = nx
pannerInfo.y = ny
pannerInfo.z = nz
// console.log(pannerInfo)
panner.positionX.value = nx * pannerInfo.soundR
panner.positionY.value = ny * pannerInfo.soundR
panner.positionZ.value = nz * pannerInfo.soundR
}
export const setPannerSoundR = (r: number) => {
pannerInfo.soundR = r
}
export const setPannerSpeed = (speed: number) => {
pannerInfo.speed = speed
if (pannerInfo.intv) startPanner()
}
export const stopPanner = () => {
if (pannerInfo.intv) {
clearInterval(pannerInfo.intv)
pannerInfo.intv = null
pannerInfo.rad = 0
}
panner.positionX.value = 0
panner.positionY.value = 0
panner.positionZ.value = 0
}
export const startPanner = () => {
initAdvancedAudioFeatures()
if (pannerInfo.intv) {
clearInterval(pannerInfo.intv)
pannerInfo.intv = null
pannerInfo.rad = 0
}
pannerInfo.intv = setInterval(() => {
pannerInfo.rad += 1
if (pannerInfo.rad > 360) pannerInfo.rad -= 360
setPannerXYZ(Math.sin(pannerInfo.rad * Math.PI / 180), Math.cos(pannerInfo.rad * Math.PI / 180), Math.cos(pannerInfo.rad * Math.PI / 180))
}, pannerInfo.speed * 10)
}
export const hasInitedAnalyser = (): boolean => audioContext != null
export const setResource = (src: string) => {