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Melo/src/renderer/components/common/ProgressBar.vue
T

145 lines
3.6 KiB
Vue

<template>
<div :class="[$style.progress, className]">
<div :class="[$style.progressBar, $style.progressBar2, {[$style.barTransition]: isActiveTransition}]" :style="{ transform: `scaleX(${progress || 0})` }" @transitionend="handleTransitionEnd" />
<div v-show="dragging" :class="[$style.progressBar, $style.progressBar3]" :style="{ transform: `scaleX(${dragProgress || 0})` }" />
</div>
<div ref="dom_progress" :class="$style.progressMask" @mousedown="handleMsDown" />
</template>
<script>
import { ref, onBeforeUnmount } from '@common/utils/vueTools'
import { playProgress } from '@renderer/store/player/playProgress'
export default {
props: {
className: {
type: String,
default: '',
},
progress: {
type: Number,
required: true,
},
isActiveTransition: {
type: Boolean,
required: true,
},
handleTransitionEnd: {
type: Function,
required: true,
},
},
setup(props) {
const msEvent = {
isMsDown: false,
msDownX: 0,
msDownProgress: 0,
}
const dom_progress = ref(null)
const dragging = ref(false)
const dragProgress = ref(0)
const handleMsDown = event => {
msEvent.isMsDown = true
msEvent.msDownX = event.clientX
let val = event.offsetX / dom_progress.value.clientWidth
if (val < 0) val = 0
if (val > 1) val = 1
dragProgress.value = msEvent.msDownProgress = val
}
const handleMsUp = () => {
if (msEvent.isMsDown) setProgress(dragProgress.value * playProgress.maxPlayTime)
msEvent.isMsDown = false
dragging.value = false
}
const handleMsMove = event => {
if (!msEvent.isMsDown) return
dragging.value ||= true
let progress = msEvent.msDownProgress + (event.clientX - msEvent.msDownX) / dom_progress.value.clientWidth
if (progress > 1) progress = 1
else if (progress < 0) progress = 0
dragProgress.value = progress
}
document.addEventListener('mousemove', handleMsMove)
document.addEventListener('mouseup', handleMsUp)
onBeforeUnmount(() => {
document.removeEventListener('mousemove', handleMsMove)
document.removeEventListener('mouseup', handleMsUp)
})
const setProgress = num => {
window.app_event.setProgress(num)
}
// const handleSetProgress = event => {
// // setProgress(event.offsetX / dom_progress.value.clientWidth * playProgress.maxPlayTime)
// }
return {
dom_progress,
// handleSetProgress,
dragging,
dragProgress,
handleMsDown,
}
},
}
</script>
<style lang="less" module>
@import '@renderer/assets/styles/layout.less';
.progress {
width: 100%;
height: 5px;
overflow: hidden;
transition: @transition-normal;
transition-property: background-color;
background-color: var(--color-primary-light-100-alpha-800);
// background-color: #f5f5f5;
position: relative;
border-radius: 40px;
}
.progress-mask {
position: absolute;
left: 0;
top: 0;
width: 100%;
height: 100%;
cursor: pointer;
}
.progress-bar {
position: absolute;
left: 0;
top: 0;
width: 100%;
height: 100%;
transform-origin: 0;
}
.progress-bar1 {
background-color: var(--color-primary-light-100-alpha-600);
}
.progress-bar2 {
background-color: var(--color-primary-light-100-alpha-400);
will-change: transform;
}
.progress-bar3 {
background-color: var(--color-primary-light-100-alpha-200);
box-shadow: 0 0 2px rgba(0, 0, 0, 0.3);
opacity: 0.5;
}
.bar-transition {
transition-property: transform;
transition-timing-function: ease-out;
transition-duration: 0.2s;
}
</style>